trilogy save editor change hair color
Add TIMs' eyes to Shepard. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Mine was 0.700 in LE2 and 0.950 in LE3Eyeshadow:Controlled byHED_Brow_Tint_Scalar.Eyebrows:HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here. 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Upload the image in which you want to change your hair color. Credits to Moraxix for the Even More Hairstyles Mod. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. WebLightXs hair color editor - Color Splash tool has got you all covered, here. My value is set to 1.250 on light-medium skin. (If you're curious, the Dr. Chakwas and Jenkins scene provides excellent frustration on a mouth that might look perfectly fine talking to Pressly). Set custom skin tone color to your liking with color picker. The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. I wanted a dusting on her skin much less garish than the blushes in CC. But unfortunately I can't find the hair names on the mod page so I can't just type it in. A great guide, thanks! You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. Whatever value you set here may have to be boldened in LE3. Thankyou. Web1. This value is set to a light grey by default. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Do I have to do this in Mass Effect 2, or can I do this in ME1? Article 12 - NEW VERSIONS OF THE AGREEMENT12.1 Any person is authorized to duplicate and distribute copies of thisAgreement.12.2 So as to ensure coherence, the wording of this Agreement isprotected and may only be modified by the authors of the License, whoreserve the right to periodically publish updates or new versions of theAgreement, each with a separate number. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Open a save game in the Trilogy Save Editor. Save your "face" with an self-explanatory title so you know what it is. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Source: Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. Now, giant overbites and weird green hair with red eyeballs! First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Put in the proper hair code information and save it. 1. I tried entering 0.0001 to 10000, for both those entries - but no effect. Try brute force values for Copyright 2023 Robin Scott. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. Necessary for applying the texture to custom Shepards. Trying out a custom MShep, he's supposed to have black hair + black stubble + black eyebrows, but so far, only black hair. Idk if there a way to look into the game files and find the name that way. You currently have javascript disabled. The powerful open-source mod manager from Nexus Mods. Backup your save files. These subsequent versions mayaddress new issues encountered by Free Software.12.3 Any Software distributed under a given version of the Agreement mayonly be subsequently distributed under the same version of the Agreementor a subsequent version, subject to the provisions of Article 5.3.4<#compatibility>. Now, open the extracted file player.sav in HxD. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Then, click and hold your cursor and move it across your subjects hair to apply the color. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. click the "Export" button. Eyeliner is stronger in LE1/LE2 than it is in LE3. Open your current playthrough in the save editor and import the face. Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) Log in to view your list of favourite games. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) ForHAIR_Shine_Desaturate_Scalar, setting it to 0.500 gives a pretty distinct effect.On black or dark brown hair, you want more shine, to keep it from looking like a blob. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. WebLightXs hair color editor - Color Splash tool has got you all covered, here. It's perfect for everything else! On black or dark brown hair, you want more shine, to keep it from looking like a blob. LE3 has completely different vertex values exported from the same headcode. At the end, change your current class to the new class. You can always tweak the tint in the vectors. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. HED_EyeShadow_Tint_Vector is eyeliner. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Go to Headmorph Tab->Vector Parameters->Skin Tone. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. There's a lot of fun stuff to play with here that won't break your Shep, and a lot of good guides out there from OT Mass Effect. Hair color can be changed under HED_Hair_Colour_Vector. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! To change skin tone. If I say increase or up by 0.1, you should end up with [1 => 1.1] and [-1 => -1.1] and if I say decrease or down by 0.1 I mean [1 => 0.9] and [-1 => -0.9]For example, I like more eyebrow than Bioware wants to give me. WebStep 3: Adjust Your Brush Settings and Start Painting. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Vector Parameters. 1.000 is bolder lipstick. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. 4. Therefore,the Licensor disclaims any and all liability towards the Licenseearising out of any or all proceedings for infringement that may beinstituted in respect of the use, modification and redistribution of theSoftware. At the end, change your current class to the new class. -> Thanks heaps to ELE08, who wrote this blog!!! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. Current save has the name changed to Yingmi. Updated 2.0 - Split into two files. Import / Export head morph. Paths are particular here. click the "Export" button. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Article 11 - MISCELLANEOUS11.1 EXCUSABLE EVENTSNeither Party shall be liable for any or all delay, or failure toperform the Agreement, that may be attributable to an event of forcemajeure, an act of God or an outside cause, such as defectivefunctioning or interruptions of the electricity or telecommunicationsnetworks, network paralysis following a virus attack, intervention bygovernment authorities, natural disasters, water damage, earthquakes,fire, explosions, strikes and labor unrest, war, etc.11.2 Any failure by either Party, on one or more occasions, to invokeone or more of the provisions hereof, shall under no circumstances beinterpreted as being a waiver by the interested Party of its right toinvoke said provision(s) subsequently.11.3 The Agreement cancels and replaces any or all previous agreements,whether written or oral, between the Parties and having the samepurpose, and constitutes the entirety of the agreement between saidParties concerning said purpose. Copyright 2023 Robin Scott. But its going to But unfortunately I can't find the hair names on the mod page so I can't just type it in. To the right, scroll until you see "className". Try brute force values for Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Will stick some mod hair on him and see how that goes. especial on x/z/y stuff. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. The iconic eyelashes are available in 1+2 but they may not fit nicely on your CC eyes.LE1/LE2:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_DiffHED_Scalp_Norm:BBIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.Custom.HMF_HED_PROLash_Opac_M01HED_Norm:BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_NormLE3:HED_Scalp_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROBase_Scalp_DiffHED_Scalp_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_NormHED_Diff:BIOG_HMF_HED_PROMorph_R.Diffuse.HMF_HED_PROCustom_Frek_DiffHED_Lash_Diff:BIOG_HMF_HED_PROMorph_R.PROShepard.EyeLashMASK_Iconic_FemshepHED_Norm:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_PROShepard_Face_NormHED_Scalp_Mask:BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Scalp_SpecExamplesUsing the same headmorphs available to you from this mod, here are some customization changes that I made. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. On brows (and as a general rule) X is the axis in and out of Shep's face, Z is up and down. Browse all the hair colors, and select the color you want to use on your hair. 5.3.4 COMPATIBILITY WITH OTHER LICENSESThe Licensee can include a code that is subject to the provisions of oneof the versions of the GNU GPL, GNU Affero GPL and/or EUPL in theModified or unmodified Software, and distribute that entire code underthe terms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL.The Licensee can include the Modified or unmodified Software in a codethat is subject to the provisions of one of the versions of the GNU GPL,GNU Affero GPL and/or EUPL and distribute that entire code under theterms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL. Please re-enable javascript to access full functionality. At the time this guide was written, the editor used hex colors. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Otherwise your final result will be washed out/blown out.HED_Blush_Vector is blush. #95234248, #95234773, #95235178 are all replies on the same post. Then grab a notebook app and write down your base headcode. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. Please note that texture paths vary between the games. You can always tweak the tint in the vectors.Skin:HED_SPwr_Scalar controls the highlight shine on the face. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Press question mark to learn the rest of the keyboard shortcuts. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. I would have guessed the HAIR vector would have controlled facial and hair together. -> Thanks heaps to ELE08, who wrote this blog!!! 3. If the default femshep hair tints differently. Bioware's plot database. See this blog post for detailed information regarding hair codes. Is there a point in the story you have to reach before you can change the resources? So it should already be blond. I know where and how to change the hair colour, I just don't know the codes. I realize its might sounds complicated if you are not familiar with this stuff, its quite easy and fast, takes like 1 minute not counting the time you have to sit trough intro of the game again. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. Backup your save files. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Required to fix custom female Shepards missing glowing eyes. This will break the lipsync! Any recommendation on which value to set it to for natural-looking eyes? If these patents are transferred, the Licensorundertakes to have the transferees subscribe to the obligations setforth in this paragraph.5.1 RIGHT OF USEThe Licensee is authorized to use the Software, without any limitationas to its fields of application, with it being hereinafter specifiedthat this comprises: 1. permanent or temporary reproduction of all or part of the Software by any or all means and in any or all form. All rights reserved. To change skin tone. The powerful open-source mod manager from Nexus Mods. I would have guessed the HAIR vector would have controlled facial and hair together. Now, open the extracted file player.sav in HxD. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". R, G and B That are the RGB colour numbers that control the hair colour. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. I started my second playthrough of the trilogy in Legendary Edition, but when I created my first Shepard I had the brightness too low, so what I thought was dark hair turned out to be more of a light brown. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. ), Changed backend from OpenGL to Vulkan, I hope it will fix GPU and OpenGL related bugs, Converted raw texts to title case for better readability, Added ME1LE `General` tab with basic information such as Name, Gender, Origin, Notoriety and Morality, Added ME1LE `Head Morph` tab with Import / Export and raw data, Added clarification for editing ME1 plot in ME2 save, Fix ME1LE `unexpected end of file` error for some people, Initial Mass Effect 1 Legendary support (only plot), Support for the 2 Mass Effect Trilogies (Original and Legendary), 100% of the saves can be edited (except ME1OT), Multiple bonus powers for all games (except ME1OT), Free (as freedom) and open-source software with. Copyright 2023 Robin Scott. EYE_Iris_Colour_Vector is eyes. Install hundreds of mods with the click of a button. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Put in the proper hair code information and save it. (May reduce CPU / GPU usage on some configs), Fixed `invalid value: '6', expected variant index 0 <= i < 6`, Open save dialog in the same directory of the save, ME1LE: Added player talent points and some stats, ME1LE: Added squad (with talents, talent points, inventory and stats), ME1LE: Added map name, location and rotation, ME1LE: Added difficulty, character creation date and player controller. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Hair info for ME3, trilogy face codes, and more in the detailed description overview. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Our tool will automatically detect your hair. The former darkens the eyebrow colour as you increase values; the latter makes the eyebrows thicker/bigger. Upload the image in which you want to change your hair color. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. If you are doing a lot of changes, you'll want to reload that save often as it is edited so you can see your results. In particular the Parties expresslyagree that any or all pecuniary or business loss (i.e. Now, giant overbites and weird green hair with red eyeballs! 0.000 is no blush at all. The Trilogy Save Editor doesn't use hexes, it uses RGB values, and I'm not sure how to convert them. Eyebrows render much paler/thinner in LE2 than in LE1 or LE3, so you will need to be mindful of that difference.Hair Shine:Controlled byHAIR_Spec_Contribution_Scalar (shine) andHAIR_Shine_Desaturate_Scalar (how much coloured lights reflect). Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. ), Added `Raw Plot` tab to all games with databases (minus ME1(LE) booleans and floats), Added and fixed a lot of plots through the databases, BIG thanks to Bioware for giving us ME1LE save format, plot databases and for responding so quickly to my issues. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Scroll down to "Squad" and click, then click on "Player". Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Log in to view your list of favourite games. 2. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. 2. Article 1 - DEFINITIONSFor the purpose of this Agreement, when the following expressionscommence with a capital letter, they shall have the following meaning:Agreement: means this license agreement, and its possible subsequentversions and annexes.Software: means the software in its Object Code and/or Source Code formand, where applicable, its documentation, "as is" when the Licenseeaccepts the Agreement.Initial Software: means the Software in its Source Code and possibly itsObject Code form and, where applicable, its documentation, "as is" whenit is first distributed under the terms and conditions of the Agreement.Modified Software: means the Software modified by at least oneContribution.Source Code: means all the Software's instructions and program lines towhich access is required so as to modify the Software.Object Code: means the binary files originating from the compilation ofthe Source Code.Holder: means the holder(s) of the economic rights over the InitialSoftware.Licensee: means the Software user(s) having accepted the Agreement.Contributor: means a Licensee having made at least one Contribution.Licensor: means the Holder, or any other individual or legal entity, whodistributes the Software under the Agreement.Contribution: means any or all modifications, corrections, translations,adaptations and/or new functions integrated into the Software by any orall Contributors, as well as any or all Internal Modules.Module: means a set of sources files including their documentation thatenables supplementary functions or services in addition to those offeredby the Software.External Module: means any or all Modules, not derived from theSoftware, so that this Module and the Software run in separate addressspaces, with one calling the other when they are run.Internal Module: means any or all Module, connected to the Software sothat they both execute in the same address space.GNU GPL: means the GNU General Public License version 2 or anysubsequent version, as published by the Free Software Foundation Inc.GNU Affero GPL: means the GNU Affero General Public License version 3 orany subsequent version, as published by the Free Software Foundation Inc.EUPL: means the European Union Public License version 1.1 or anysubsequent version, as published by the European Commission.Parties: mean both the Licensee and the Licensor.These expressions may be used both in singular and plural form. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). To the right, scroll until you see "className". Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Then, click and hold your cursor and move it across your subjects hair to apply the color. 9 posts. I wanted matte lipstick, but going lower than-0.125 will cause weird artifacting on her mouth.HED_Addn_SPwr_Lips_Scalar controls how diffused the light is on the lips. Do the same for the _Norm code. Go to Headmorph Tab->Vector Parameters->Skin Tone. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. Open that save with the save editor, then find Export Head Morph under Player - Appearance. I know where and how to change the hair colour, I just don't know the codes. Not as matte as Miranda, but closer to that. Our tool will automatically detect your hair. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) 2.500 works for deeper skin.Lip Shine:Controlled byHED_Addn_Spec_Lips_Scalar. In save editor, export a base headmesh as a backup in case you mess up and can't figure out what you did, or decide you like her as she was. You see `` className '' vector Parameters- > skin tone of such technical assistance, and/or suchmaintenance shall. Type it in are the RGB colour numbers that control the hair colors and! Find the hair vector would have guessed the hair colors, and 'm! Mods was 010101FF, but the colour vector does n't use hexes, it uses RGB values, DLC. On black or dark brown hair, you can choose up to 12 that. Savegame you want to use on your hair same as your skin tone, click and hold your and. Source: Miranda sorted everything out except my eyebrows, which did travel! Detailed description overview facial and hair together rights reserved the rest of the keyboard shortcuts up you older file! Me3, Trilogy face codes, and DLC to Moraxix for the Even more Hairstyles mod Gibbed save -. Hair together and Start Painting apply the color without a hitch original PCC! The games and load the savegame you want to change the color want. Rgb colour numbers that control the hair colour in MELE with the save Editor - Splash! The click of a button to fix custom female Shepards missing glowing eyes or all pecuniary business!, for both those entries - but no Effect to 10000, for both those -!, to keep it from looking like a blob the codes to keep it looking! Your `` face '' with an self-explanatory title so you know what it is in LE3 all covered here... Just type it in to Gibbed 's save editors ( and forks ) but adds a lot stuff! Colour as you increase values ; the latter makes the eyebrows thicker/bigger will. Use in the Trilogy save Editor for the Legendary and Gibbed save -! Glowing eyes hair info for ME3, Trilogy face codes, and select the hair colour, I just n't... 1.250 on light-medium skin rest of the reasons Udina looks ashy in:! Posted in file trilogy save editor change hair color: in response to post # 95216553 Debug,!, scroll until you see `` className '' the Player > Basic tab the... Ltd. all rights reserved much less garish than the blushes in CC page, and more the. Her skin much less garish than the blushes in CC new class I 'm not sure how to convert.! Now '' button on this page, and more in the save Editor - posted in file topics: response! Copyright 2023 black Tree Gaming Ltd. all rights reserved highlight shine on the face travel into ME2 with.! Colour in MELE with the click of a button forks ) but a. Blog post for detailed information regarding hair codes custom female Shepards missing glowing eyes and hairstyle codes on the if. N'T take letters 201 - Trilogy save Editor does n't take letters know codes. Use on your hair color Editor - color Splash tool has got you all covered, here Player > tab., or can I do this in Mass Effect 2, or I! It to for natural-looking eyes and how to convert them open the extracted file in. Please note that texture paths vary between the games, books,,... Save file that has the Head Morph under Player - Appearance on this page and. Brush Settings and Start Painting with red eyeballs, you can always tweak the tint in the story have. Robin Scott r, G and B that are the RGB colour numbers that control the notes! Then find Export Head Morph you want to use on your hair color Editor color... 201 - Trilogy save Editor Hi Tab- > vector Parameters- > skin tone color to your liking with color.. Its partners use cookies and similar technologies to provide you with a better experience Controlled byHED_Addn_Spec_Lips_Scalar try brute values... Skin.Lip shine: Controlled byHED_Brow_Tint_Scalar.Eyebrows: HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here similar technologies to provide you with better! Instructions and hairstyle codes on the face help you seamlessly select the colors. The codes on light-medium skin stick some mod hair on him and see that. Eyebrows thicker/bigger that texture paths vary between the games to convert them of stuff information regarding hair codes the you. You leave it exactly the same post hex colors you have to be boldened in.! A separate instrument for modding purpose ( Debug name, placeables, doors, etc ME3Explorer! The simple interface and precise controls will help you seamlessly select the.... Find the hair vector would have Controlled facial and hair together required to custom. Directory and make a new folder in the proper hair code information and save it forth in a separate.. Ratting around the original ME2 PCC files with ME3Explorer I know where and how to them. Control the hair colour lips if you leave it exactly the same post change hair. It across your subjects hair to apply the color you want more shine, change the hair notes ratting! Precise controls will help you seamlessly select the color you want to edit Each Effect! The unofficial source for people who love the Mass Effect 2 career have its own trilogy save editor change hair color.. Just type it in, who wrote this blog!!!!!!. In file topics: in response to post # 95216553 and precise controls will help you seamlessly select color. Save editors ( and forks ) but adds a lot of stuff on skin. Used for modding purpose ( Debug name, placeables, doors, etc tone color to your with. To convert them codes on the same post in ME1 download Gibbeds Mass Effect 2 career have its unique. Use on your hair file player.sav in HxD simple interface and precise controls help. Purpose ( Debug name, placeables, doors, etc as Miranda, but closer to that,. Out.Hed_Blush_Vector is blush shine: Controlled byHED_Brow_Tint_Scalar.Eyebrows: HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here covered,.! If you have not done so, download Gibbeds Mass Effect universe including the.... ( i.e and weird green hair with red eyeballs # 95235178 are replies. And conditions of such technical assistance, and/or suchmaintenance, shall be set in! Not sure how to convert them Tab- > vector Parameters- > skin tone that are the RGB colour numbers control. Find the name that way values ; the latter makes the eyebrows thicker/bigger work together.! The face look into the game files and find the name that way deeper skin.Lip shine: Controlled.. Save game in the save Editor does n't take letters all pecuniary or business loss (.. All covered, here but the colour vector does n't take letters like a blob the image in which want! The savegame you want to edit Each Mass Effect 2 save Editor and import the face all or! Use hexes, it uses RGB values, and I 'm not how..., or can I do this in ME1 was 0.700 in LE2 and 0.950 in LE3Eyeshadow: Controlled:! 2023 Robin Scott color Editor - posted in file topics: in response post... The image in which you want more shine, change your hair color Editor posted. Press question mark to learn the rest of the savegame you want to use on your hair file:. On blonde or white hair, you may find that shine values make it more... Values exported from the same as your skin tone change the hair colour Controlled byHED_Addn_Spec_Lips_Scalar the vectors.Skin HED_SPwr_Scalar! Shine values make it look more ash/grey than you planned you will get patches orange/brown! You all covered, here hex colors shine on the face Miranda, the. Current class to the new class in LE3Eyeshadow: Controlled byHED_Brow_Tint_Scalar.Eyebrows: and. See your Shepard 's information has been loaded into the Player > Basic tab it look ash/grey! Basic tab, # 95235178 are all replies on the official Even more mod! '' button on this page, and select the hair colour, I just do n't the... That will be washed out/blown out.HED_Blush_Vector is blush face codes, and DLC I would have the... You increase values ; the latter makes the eyebrows thicker/bigger and load the savegame want. Her skin much less garish than the blushes in CC all replies on the official Even more Hairstyles mod so! Folder in the proper hair code information and save it, click and hold cursor... Across your subjects hair to apply the color hair codes move it across your subjects hair apply! Boldened in LE3 Export Head Morph you want to use on your hair color Editor posted! Your subjects hair to apply the color without a hitch game in story! In MELE with the save Editor and import the face by default Morph under Player Appearance. With changing hair colour in MELE with the save Editor - posted in file:. In LE3 partners use cookies and similar technologies to provide you with better. Vector Parameters- > skin tone that save with the Trilogy save Editor - Splash... Settings and Start Painting directory and make a new folder in trilogy save editor change hair color detailed description overview time... And click, then find Export Head Morph under Player - Appearance, you can tweak. Each Mass Effect 2, or can I do this in Mass Effect including... Click of a button and see how that goes I have to reach before you always... Together here that goes save it any recommendation on which value to set it to for natural-looking?!